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MIDI Messages

There are 2 tables below, one for Channel Messages and the other for System Messages. All values are shown in hex format unless stated otherwise.

Each MIDI message consists of a status byte (value from 80 to FF) which defines the meaning of the following data bytes. Most messages consist of a status byte followed by zero, one or two data bytes (each having a value of 00 to 7F).

Channel Messages
(n below = 0 to F for MIDI channels 1 to 16)
Note Events
8n kk vvNote OFFkk=00-7F key
vv=00-7F release velocity
9n kk 00Alternative Note OFF 
9n kk vvNote ONkk=00-7F key
vv=01-7F attack velocity*
An kk ppPolyphonic Key Pressurekk=00-7F key
pp=00-7F key pressure
Bn 00 xx0 - Bank Select MSB* (GS)xx=00-7F controller value
Bn 01 xx1 - Modulation Depth (GM) 
Bn 02 xx2 - Breath Control 
Bn 04 xx4 - Foot Pedal 
Bn 05 xx5 - Portamento Time (GM)Glissando Time
Bn 06 xx6 - Data Entry MSB (GM) 
Bn 07 xx7 - Volume* (GM) 
Bn 08 xx8 - Balance (GM) 
Bn 0A xx10 - Pan (GM)xx=40 for centre
Bn 0B xx11 - Expression* (GM) 
Bn 10-13 xx16-19 - GP Control #1 - #4 
Bn 20-3F xx32-63 - Data LSB* for controllers 0-31 
Bn 20 xx32 - Bank Select LSB (GS) 
Bn 26 xx38 - Data Entry LSB (GM) 
Bn 40 xx64 - Hold Pedal #1* (GM) 
Bn 41 xx65 - Portamento (GS) 
Bn 42 xx66 - Sostenuto (GS) 
Bn 43 xx67 - Soft Pedal (GS) 
Bn 44 xx68 - Legato Pedal 
Bn 45 xx69 - Hold Pedal #2  
Bn 46 xx70 - Sound Variation 
Bn 47 xx71 - Sound Timbre 
Bn 48 xx72 - Sound Release Time 
Bn 49 xx73 - Sound Attack Time 
Bn 4A xx74 - Sound Brightness 
Bn 4B-4F xx75-79 - Sound Control #6 - #10 
Bn 50-53 xx80-83 - GP Control #5 - #8 
Bn 54 xx84 - Portamento Control (GS) 
Bn 5B xx91 - Reverb Level (GS) 
Bn 5C xx92 - Tremolo Depth 
Bn 5D xx93 - Chorus Level (GS) 
Bn 5E xx94 - Celeste Depth 
Bn 5F xx95 - Phaser Depth 
Bn 60 xx96 - Data Increment 
Bn 61 xx97 - Data Decrement 
Bn 62 xx98 - Non-RPN* Parameter LSB (GS) 
Bn 63 xx99 - Non-RPN Parameter MSB (GS) 
Bn 64 xx100 - RPN* Parameter LSB (GM) 
Bn 65 xx101 - RPN Parameter MSB (GM) 
Bn 78 00120 - All Sound Off* (GS) 
Bn 79 00121 - Reset All Controllers (GM)Varies between manufacturers,
but typically Pitch Bend,
Polyphonic & Channel Pressure,
Modulation all set to 0,
Expression set to 7F,
Hold #1, Portamento, Sostenuto
& Soft all set OFF,
RPN/NRPN reset
Bn 7A 00122 - Local On/Off  
Bn 7B 00123 - All Notes Off* (GM) 
Bn 7C 00124 - Omni Mode Offresponds only to specified MIDI channel
Bn 7D 00125 - Omni Mode Onresponds to any MIDI channel
Bn 7E mm126 - Mono Mode Onmm sets the number of
individual mono sounds available,
typically 0 to 16, default 1
Bn 7F 00127 - Poly Mode On 
Other Channel Messages
Cn ppProgram Change 
Dn vvChannel Pressure 
En ll mmPitch Bend*ll=LSB, mm=MSB, each 00-7F
ll=00, mm=40 for centre

* More on Channel Messages

  • Note ON attack velocity sets how 'hard' a note is struck (eg how hard a piano key is hit), and should not be confused with other volume level messages. Depending on how the patch is programmed, this information is often used to change the character of the sound as well as the volume. For example, a piano key that is pressed gently produces a soft, mellow sound, while the same key pressed hard produced a louder, but also brighter sound.
  • Controller 0 - Bank Select MSB is used in conjunction often with the Bank Select LSB to select the bank for the next program change message. This means the patch does not change until the program change is received (bank messages alone are not enough). The combination of Bank MSB and LSB messages gives a possible 16384 banks, each of 128 different sounds, giving over 2 million possible sounds! In practice, most manufacturers only use a few different banks, and you can usually ignore the LSB message.
  • Controllers 7 & 11 - Volume and Expression are often confused. Some older sound modules do not support Expression. The intended use is for controller 7 to preset the channel volume, and for Expression to vary volume while notes are played (eg a swell on a brass sound). If you are writing sequences for a wide range of sound modules, it may be easier to set Expression to 7F (maximum) and use the volume alone for variations. These volume level messages should not be confused with Note Velocity messages and the GM Master Volume system exclusive message.
  • Controllers 32 to 63 are provided to give extra resolution to the corresponding controllers 0 to 31. For example Controller 0 is Bank MSB (most significant byte) and Controller 32 is the Bank LSB (least significant byte). The only LSB messages which are commonly implemented are listed above separately.
  • Controllers 64 to 69, and any other control which is switched (meaning that it is either off or on, instead of using a range of values from 00 to 7F), generally interprets values of 00 to 3F as OFF, and 40 to 7F as ON. For safety, use 00 for OFF and 7F for ON.
  • Controllers 120 (all sound off) & 123 (all notes off) differ. All Sound Off is not supported by all modules, and cuts sound off abruptly, while All Notes Off is the same as releasing all notes, so that any notes programmed to have a gradual decay (fade out) after being released, will do so.
  • Pitch Bend is also affected by the Bend Range set with RPN controllers - see below for more information.

Realtime Parameter Number (RPN) Settings:
These messages specify which parameter is to be set by the following controller 6 (MSB) and 38 (LSB) data messages. For that reason, it is important to send a RPN reset message after use, so that any 'stray' data messages later in the song do not have undesirable effects.

Non RPN (NRPN) messages are used in different ways by different manufacturers, so you will need to consult the user manuals. For example, Roland use NRPN message in GS mode to change vibrato, filter and volume envelope settings, as well as fine tuning individual percussion sounds.

Here are some common RPN messages, with the MIDI data shown in bold (and in hex!). Remember, Bn means a channel controller message on channel n, where n is 0 to F for channels 1 to 16.

Pitch Bend Range

  • RPN LSB = 0: Bn 64 00
  • RPN MSB = 0: Bn 65 00
  • Data MSB: Bn 06 mm (mm sets bend range in semitones mm can be from 00 to 18 for 0 to 24 semitones both up and down)
  • Data LSB=0 (usually not required): Bn 26 00

Fine Tuning

  • RPN LSB = 1: Bn 64 01
  • RPN MSB = 0: Bn 65 00
  • Data MSB*: Bn 06 mm
  • Data LSB*: Bn 26 ll

* mm:ll = 00:00 for -1 semitone, 40:00 for no change, 7F:7F for +1 semitone.

Coarse Tuning

  • RPN LSB = 2: Bn 64 02
  • RPN MSB = 0: Bn 65 00
  • Data MSB*: Bn 06 mm
  • Data LSB = 0: Bn 26 00

* mm = 28 for -24 semitones, 40 for no change, 58 for +24 semitones.

RPN & NRPN Reset

  • RPN LSB = 7F: Bn 64 7F
  • RPN MSB = 7F: Bn 65 7F

Send this alone (no data messages) immediately after all other RPN and NRPN messages have been sent.

System Messages top
System Common
F1 vvMIDI Time Code (MTC)vv=00-7F for MIDI quarter frame time code value
F2 ll mmSong Position Pointerll=LSB, mm=MSB both 00-7F
F3 ssSong Selectss=song number 00-7F
F6Tuning Request 
System Realtime
F8Timing Clock 
FASong Start 
FBSong Continue 
FCSong Stop 
FEActive Sensing 
FFSystem Reset 
System Exclusive
F0Start of Exclusivefollowed by a variable amount of data
F7End of Exclusive 

More on System Messages

Here's the structure of a system exclusive message:

  • Start of Exclusive: F0
  • Manufacturer ID: 00-7D, 7E=Universal non-realtime, 7F=Universal realtime
  • Device number: 00-0F = dev 1 -16, 7F=all
  • Model ID: 00-7F
  • 0 or more data bytes
  • Checksum: 00-7F (all data + checksum = 0 for lowest 7 bits)
  • End of Exclusive: F7

Here are some common system exclusive messages:

  • Set GM Mode ON: F0 7E 7F 09 01 F7
  • GM Master Volume: F0 7F 7F 04 01 ll mm F7 (ll=LSB, mm=MSB - use 7F 7F for maximum volume)
  • GM Master Balance: F0 7F 7F 04 02 ll mm F7 (ll=LSB, mm=MSB - use 00 40 for centre balance)
  • Roland GS Mode: F0 41 10 42 12 40 00 7F 00 41 F7

Initialisation Messages 

To guarantee a 'clean' start-up on every song, I start my MIDI sequences with a 2/4 bar at 180bpm of MIDI initialisation messages. The first beat is used for system exclusive messages, and the 2nd beat for the controller messages.

As a double guarantee, I also finish the song with a less stringent reset (importantly, All Note Off messages to catch any stuck notes).

The overall sound of songs will vary between different sound modules due to varying quality of individual sounds, and also due to the different interpretation of 'enhancements' to the General MIDI specification. The Roland Sound Canvas sound module was one of the first GM modules used commonly by sequenced bands, and is considered as something of a benchmark for song sequences. Of course, newer modules (including those by Roland) have now surpassed this original module in terms of both sound quality and features.

Use of 'non-GM/GS' controller messages is particularly haphazard between different manufacturers, and bank messages can also be troublesome. If you are writing sequences for an unknown range of sound modules, my advice is to use only the GM/GS controllers, and to avoid bank messages altogether (don't even send bank 0, because some manufacturers use that bank for the sound module default mode, which is often not even General MIDI, let alone similar patch sounds!).

Initialisation - Start of Every Song
System Exclusives

  • GM (or GS) mode set
  • GM Master Volume
  • GM Master Balance

Channel Messages (send on each channel used, preferably on all channels):

  • All notes off
  • Reset all controllers
  • RPN Pitch Bend range
  • RPN/NRPN reset
  • Program Change (NO Bank Select!)
  • Volume

Check your manual to see which controllers are set by the 'Reset All Controllers' message. Those listed below should be OK, but you may want to specifically set some or all of them:

  • Expression (controller 11) = 7F (hex) or 127 (decimal)
  • Pitch Bend = 0
  • Channel Pressure = 0
  • Modulation (controller 1) = 0
  • Hold #1 (controller 64) = 0 (off)
  • Portamento (controller 65) = 0 (off)
  • Sostenuto (controller 66) = 0 (off)
  • Soft (controller 67) = 0 (off)

And reset, at the end of every song (again, on every channel):

  • All notes off
  • Reset all controllers
  • RPN Pitch Bend range (set to default 2 semitones)
  • RPN/NRPN reset

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